P.A.R.R. - Planetary AI Research Rover
A downloadable game for Windows, macOS, and Linux
P.A.R.R. - Planetary AI Research Rover is a game about exploration and recovering lost tech parts to complete your mission █████████ on planet ███████. It appears some of your memory was REDACTED for an unknown reason.
- Controls (F1) for help
- WASD to move
- Space - Brakes
- Right Mouse - Rotate Camera
- Scroll Wheel - Zoom
- Left-click slot (in build area) install part
- Control-left-click slot (remove part)
- M - Toggle music
- ESC - Pause menu
First godot gamejam, started 4 days late so had to rush and leave some content out. Will update if enough interest. Thanks for playing and any feedback welcome!
Update 1 Change log:
New features
Added light to
top of
beacon finder that matches sound
Added
new
camera
controller
with options for
auto rotate, free look,
stabilization,
and
invert axis
Added rebind
-
able controls
Added effects audio channel and volume slider
Added very subtle texture to ground/rocks to help show movement
Added number to build area
zone
to assist player in navigation
Added some tool
tips to
items in
option
s
Added cursor changes over rover slots to show when they can be interacted
Added tips for player to restart map if out of power without energy generation blocks
Added update text to
main
menu
screen with version
Added ambient wind noise to levels
Added dust particles
for windy
level 2
Added
special pick-up that goes
to next level
in
game+ mode
Tweaks
Extended range of beacon finder (2x)
Adjusted volume of pick
-
up
s
and wild
card sound effects
Improved animation
on
level end
window
Decreased wind turbine energy output by 20%
Decreased brake force by 50% to smooth out stopping
Moved beacon finder to easier location to find
in
level 2
Bug fixes
Fixed collision on a few rocks
Fixed crash bug with audio sliders
Status | Prototype |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Astral Byte |
Genre | Adventure |
Made with | Godot |
Tags | 3D, Exploration, Third Person |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Links | Blog |
Comments
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hello, the link for html5 is not working
btw. it look really great!
sorry about that, was marked as draft before I went to bed after 24+ hours of final sprint to submission. Fixed now :)