
P.A.R.R. - Planetary AI Research Rover
A downloadable game for Windows, macOS, and Linux
P.A.R.R. - Planetary AI Research Rover is a game about exploration and recovering lost tech parts to complete your mission █████████ on planet ███████. It appears some of your memory was REDACTED for an unknown reason.
- Controls (F1) for help
- WASD to move
- Space - Brakes
- Right Mouse - Rotate Camera
- Scroll Wheel - Zoom
- Left-click slot (in build area) install part
- Control-left-click slot (remove part)
- M - Toggle music
- ESC - Pause menu
First godot gamejam, started 4 days late so had to rush and leave some content out. Will update if enough interest. Thanks for playing and any feedback welcome!
Update 1 Change log:
New features
Added light totop ofbeacon finder that matches soundAddednewcameracontrollerwith options forauto rotate, free look,stabilization,andinvert axisAdded rebind-able controlsAdded effects audio channel and volume sliderAdded very subtle texture to ground/rocks to help show movementAdded number to build areazoneto assist player in navigationAdded some tooltips toitems inoptionsAdded cursor changes over rover slots to show when they can be interactedAdded tips for player to restart map if out of power without energy generation blocksAdded update text tomainmenuscreen with versionAdded ambient wind noise to levelsAdded dust particlesfor windylevel 2Addedspecial pick-up that goesto next levelingame+ mode
Tweaks
Extended range of beacon finder (2x)Adjusted volume of pick-upsand wildcard sound effectsImproved animationonlevel endwindowDecreased wind turbine energy output by 20%Decreased brake force by 50% to smooth out stoppingMoved beacon finder to easier location to findinlevel 2
Bug fixes
Fixed collision on a few rocksFixed crash bug with audio sliders
| Status | Prototype |
| Platforms | Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Astral Byte |
| Genre | Adventure |
| Made with | Godot |
| Tags | 3D, Exploration, Third Person |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles |
| Links | Blog |




Comments
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hello, the link for html5 is not working
btw. it look really great!
sorry about that, was marked as draft before I went to bed after 24+ hours of final sprint to submission. Fixed now :)